If it were up to me, I’d keep some of the changes, but discard lots of the rest. Close to the 8-minute mark, Rolfe says the following (bolded emphasis is mine):Īnyway, the Special Edition changes are not all bad. Angry Video Game Nerd, called “Star Wars – Are the Special Editions bad?” In this video, Rolfe analyzes various alterations that director George Lucas made in his “Special Edition” versions of Star Wars, The Empire Strikes Back, and Return of the Jedi, and comments on how those alterations provoke arguments among Star Wars fans. It reminds me of a 2016 video by James Rolfe, a.k.a. Here’s the upshot about the power of that button: if you don’t feel led to praise the remake’s visual, audio, and interface changes, you will feel led to praise the remake anyway because, as a nifty product, the button allows you to place aside any reservations about the remake with instantaneous access to the original. Show our grandchildren (if we ever have any) and our grandparents (if they’re not dead) how neat it is to switch between the pixelated graphics of The Secret of Monkey Island and the hand-drawn visuals of The Secret of Monkey Island: Special Edition.Make immediate comparisons between the original and the remake - imagine the time you can save as you form your own evaluations of the original and the remake!(!!!).Table any complaints we might have had about The Secret of Monkey Island: Special Edition failing to match, preserve, or otherwise acknowledge the aesthetics of the original The Secret of Monkey Island.With the touch of a button in The Secret of Monkey Island: Special Edition, we can: What does having this ability mean, ideologically? At first glance, it seems that tech has made our world better again. By pressing a button in The Secret of Monkey Island: Special Edition, the player can swap between the pixelated graphics of The Secret of Monkey Island and the hand-drawn visuals of The Secret of Monkey Island: Special Edition. The notion has special relevance for game remakes because of its role in 2009’s The Secret of Monkey Island: Special Edition. This is the everlasting refrain of the tech industry and a concept that has informed video game design, from the charming erasing methods in Mario Paint to the infamous “Press F to Pay Respects” prompt in Call of Duty: Advanced Warfare. You can solve the problem with the touch of a button.
Note: This is the fifth essay of a seven-part series on game remakes.